It's been a while since we've posted about
Invasion of the Undead, and that's because we're still in the not very glamourous process of editing that we've been in since we wrapped back in August. We're getting close to a picture lock though, and we've even begun creating a few of the visual effects (the most time-consuming part of post-production for us) for the sequences that are locked:
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It takes a fair amount of work to go from this... |
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... to this. |
While we've shot a few FX pick-ups, we still have a significant amount left to complete. We'll continue to shoot these throughout the ongoing months.
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One of our pick-ups required a bird to land on a specific branch for
an FX gag where it is killed by a Son of Z'athax. This took hours. |
In addition to the pick-ups, we also need to shoot our 'invasion' sequence; during a climatic moment in the movie a dimensional barrier is breached and undead creatures appear all over the world (think
this scene in
Ghostbusters when the containment unit is shut down and ghosts appear throughout the city). This sequence is going to be a lot of fun as it will feature characters and locations from past MonsterBuster movies (and maybe even a few surprise cameos from
other independent films).
Editing has also begun on our making-of documentary, and it is going to be HUGE. Virtually every actor and crew member on the film has agreed to an interview, and we'll shoot these throughout January. We've also captured every significant moment of
Invasion's production on video, from our first script reading in August 2012 all the way to our final day of shooting a year later. The documentary will easily be a feature onto itself... it may even be longer than the movie!
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Our Making-Of Documentary will include the familiar faces... |
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... and some not quite as familiar but equally important. |
Here are a few other
Invasion-related updates:
• Desmond's webisode: Our much-delayed third and final character webisode is currently in the hands of our sound designer and music composer. Our webisodes were meant to promote our Indiegogo campaign, and since we've missed that boat by a wide margin we're planning to release the webisode immediately once the audio is complete.
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Coming soon! |
• Our official poster: Our equally delayed poster is in the final stages of coloring.
• The video game: Our promotional
Invasion video game will release alongside the movie's premiere. It will be a classic 16-bit style platformer playable in a web browser (we're hoping to get it on Android-based devices as well but can't make any promises yet) where you'll guide Desmond, Allison and Jake through the mansion for a confrontation with Belle.
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Desmond battles Archlarvae and a Son of Z'athax in this concept art for the video game. |
So, when is the premiere date? Well, with everything that remains to be done we can't realistically announce a date that we could possibly keep, but we are all working as hard as we can to get the movie done. Trust me, we want to see it even more than you do! Post-production is the longest part of making a movie, and please be patient with us as we move forward. A year ago we launched our Indiegogo campaign for
Invasion, and now we're inching ever closer to the finish line. Thank you for your constant support, and as always, thank you for reading!
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